After Moonfall the disparate groups of mages, who had previously closely guarded their methods, formed the Ordinatus Scientia in Year 1011 with the intent that Erde would not suffer another drastic loss of knowledge. The seat of magic was in Ophir; collective centuries of magical knowledge were lost with the fall of Naathshara.
Their first and immediate task was to devise a way to deal with the
Great Haunting. After a mere 15 years, they succeeded in removing the
vast majority of Naathsharan spirits first from Rin, and then the rest of Wylun.
The largest (and the oldest) of their citadels is the Arrix Morindae, located only a few days travel from the city Elektus in Rin. Others exist in Reolus (the Arrix Tohvash), far to the north in Inalay, and even in southern Rakkan, on the other side of the Arkhounian Empire. Ordinatus wizards also built a citadel to attempt to reclaim Essari magics some 100 years past, unfortunately the Arrix Vithtania was lost to hazards unknown after only a handful of years.
Pre-Moonfall, magic across Wylun was very individualist. Each
practitioner had specific ways of doing things, usually learned from
their Master, who learned a version of it from THEIR Master, etc. With
the Ordinatus, the teaching of magic has become much more regimented and
codified. Everyone still puts their own knowledge and experience into
their workings, but they are almost all taught from the exact same
baseline. Their magic is reliable, and therefore somewhat rigid. Most of
the Ordinatus considers this a feature, not a bug.
In the current age the Order has become a powerhouse, training combat
mages whilst maintaining high-level magical research. While the
Pagovians study art, culture AND magic, the Ordinatus houses the
experimental theorists pushing the limits of known magics. As a broad
stereotype, Ordinatus mages consider themselves a cut(or several) above
other practitioners. Not without reason, mind.
The Ordinatus splits itself into several separate Orders, each focusing on a different style of magical working/area of research.
Ordo Aedahm - research into the Fae and their magics
Ordo Aegis - combat arm. All know how to fight, and all know at least some magic.
Ordo Arsix: Artificers and makers of magical tools and gear
Ordo Domitus: The pure theory and information-gathering arm. Descendants of the Mineus Academy, though their track record is slightly less impressive.
Ordo NeThulla: newest division (30-ish years old) dedicated to researching the magical potential of kaiju bits’n pieces. Still in a boom phase, 30 years after the last known NeThuligathi was defeated. An offshoot of the Ordo Arsix.
Ordo Spiritus: a mere shadow of the Ordo of old, the wizards who ended the Great Haunting. Only a few score proper mages currently representing, all focused on magic dealing with dead spirits.
Ordo Sudae: bureaucratic division, tasked with maintaining the Arrix’s enchantments, and it’s coffers, and it’s staffing, and it’s cleaning, and...everything. The least sexy of wizarding work.
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