Saturday, February 22, 2025

Game 23: Kallorhir

 Wherein our stalwart companions get dropped into the ruins of a settlement in Essard, that is revealed to be a place that was named Kallorhir. An old shipbuilding hub for Essard, with very few structures remaining. 

Our crew discovers:

  • Mutated eight-limbed creatures using dried mud for shells. And quite unhappy to be prodded and/or poked. Suldara almost died in the fight.
  • An Essari administration building, filled with a brood of lil' wyrmlings of some variety. One took a shine to Lady Raine.
  • An overgrown mushroom farm that extends underground an unknown number of levels
  • A strange voice appearing in Stone's head, speaking strings of numbers in Essari.
  • Slave's quarters, and a collapsed entrance to the Deep Roads of Old Essard
  • Game 22: The Totally Peaceful Waters of Essard

     Our Intrepid Heroes board The Midnight Squall and begin the expedition. Met the ship's crew and a peculiar silver-masked fancy lad named Aloysius, attached to the Ordinatus contingent. Also, his enormous construct, Vremma.

    After a solid week of travel over shifting waters, they get to the Bay of Sha'Ira - their entry point to the island of Annasielle, and Essard. 

    Things that were witnessed:

  • A Ghost Swarm - lost souls from Essard, haunting the seas and attracted by living voices
  • Dead seabeasts, rotting and drifting by as they were devoured by other sealife.
  • Mutated cuttlefish, known locally as Shodan. Fiesty and in big swarms. Also: hungry.
  • An Essari Kraken, which tried to eat several of the ships. Did cause a significant loss to expedition supplies, but it could have been much worse. 
  • Upon sighting land, the airship Poppy and Artisan Aloysius/Vremma flew inland to scout. They located a ruined above-ground group of structures only a few miles inland, and plans were made to clear the site.